AI Insights · Timothy · October 2023
Top 5 City Building Games on iOS in Finland for Q3 2023
Explore the performance of the top 5 city building games on iOS in Finland during Q3 2023, with insights on weekly downloads, revenue, and active users.
In the third quarter of 2023, the city building game genre saw interesting trends on the iOS platform in Finland. Here’s a closer look at the performance of the top 5 games in this category, based on data from Sensor Tower.
SimCity BuildIt from Electronic Arts maintained a stable presence. Weekly revenue peaked at around $1K in mid-July and gradually declined to $712 by the end of September. Downloads fluctuated slightly, with a notable peak of 292 in the second week of September. Active users saw a consistent increase, reaching 2.4K in mid-September before slightly dropping to 2.3K by month-end.
Isekai: Slow Life by Mars Era Limited, a newer entrant, displayed strong revenue performance, starting with $990 in its launch week and peaking at $1.4K in mid-September. However, downloads experienced a decline from 502 in the first week to 99 by the end of the quarter. Active users showed positive growth, rising from 300 initially to 355 by mid-September before settling at 330.
The Simpsons™: Tapped Out also from Electronic Arts, had a varied revenue trend, reaching a high of $659 at the end of July, then tapering off to $324 by late September. Downloads saw a significant drop from 454 at the start of the quarter to just 69 by the end. Active users remained relatively stable, with a minor decrease from 2.1K in early July to 2K by the end of September.
Land of Empires: Immortal by Nuverse had a fluctuating revenue, with a noticeable peak of $457 at the end of June. Despite the revenue changes, downloads remained almost non-existent throughout the quarter.
Trailer Park Boys Greasy Money by Eastside Games showed a steady revenue trend, peaking at $250 in mid-July and maintaining around $245 by the end of September. Downloads remained low, not exceeding single digits most weeks. Active users hovered around 30 to 40, showing minimal fluctuation.
For more detailed insights and trends on these games, visit Sensor Tower.